Exploring some use for a new Dwarvez pack and point release coming soon.
Fun. Who knows where this is going… hmmmm.
Looking back on my career as an artist, I find it incredibly appropriate and satisfying to be up to my eyeballs in comic book and graphic novel work again. Twenty years ago, that’s where I began, doing indy comics and hoping to make a career out of it. Two decades and a really bizarre road of art jobs that began with and have paralleled the whole “digital” revolution caused me to pick up skills in a lot of interesting disciplines, but all those roads consistently lead back to the funny pages. I like that. My friend, Bill Nichols, who helped get a cocky 19yr old me pointed in the right direction is now on board to help write Apocalypse Girl. If you haven’t seen the teaser chapter on our site, go there and read it now. You won’t be disappointed…. I hope. After shelving it for some time, I’m nearly finished with colors and dialogue on the 15 page teaser chapter for our other in-house comic project, “The Sons of Perdition”. Then there’s all the bleeding edge stuff we’re pumping out for the folks with Anomaly Productions, doing augmented reality animations that supplement their gigantic graphic novels. Last but most certainly not least, preliminary work has begun on a wholly new incarnation of Dominator, the brain child of my good friend Tony Luke and legendary comics writer Alan Grant.
Add to that continuing to produce 3D content for our ever expanding online catalogs, supported so graciously by many users of Poser and Daz Studio out there, as well as putting plans together to finally get Sixus1 Media showing in at least a few of my favorite midwest and southeast comic book conventions next year and it’s pretty safe to say we are busy, busy, busy.
Stick around folks. We have some really cool stuff coming together…. will be showing some peaks here and there soon. -Les
Just a quick note: made some updates and did some much needed house cleaning to our Youtube channel this morning, most notably adding a section showcasing the sculpting work we’ve been doing for the Torn Armor tabletop miniatures game over the past months. So, head on over and check out all the coolness that is the Sixus1 Youtube channel at www.youtube.com/Sixus1Media !
Ok. I admit it: I’ve always been a purist when it comes to comics. As a guy who got his art career started drawing comic books right before “digital” became a “thing” in that business, there’s always been an aversion I’ve had to computers in comic art. Sure, I got over it with the awesome leaps forward that Image Comics made in coloring back then (I’m pointing at YOU, Brian… hehehe) but beyond that, it’s never really been something I’ve gotten into until just lately, and even then, not so much with 3D, but more with the use of Manga Studio EX from Smith Micro. So why all the hubbub about comic stuff here? Well, just check out the image attached to this post. What you see there is a new kit of ours that should be out soon called “Mama Shotgun”, rendered using Poser 10/2014′s new “Comic Book” style rendering. Let me just get this out of the way:
And in case I was unclear, well… WOW!!!
The way that this new feature adapts what’s in the viewport of Poser to a very traditional pen and ink style is beyond amazing. What’s more, if you dig in on the material nodes in your scene, especially playing with ambiance settings, you’ll find a striking amount of possibilities opening up. Since I’ve only cracked the surface on this, I’m sure that as I dig around and explore more of the way the materials interact with this render mode a lot of cool things will be uncovered. At first glance my only critiques are simply that I would LOVE to see the nuts and bolts of how the rendering is executed made available through some kind of interface where can have finer control over things like line weight, and the especially the way in which it interprets very complex textures like cloth patterns into the ink. Still, with further exploration I may run into ways to do just what I’m talking about, and if I do, will certainly post back here about it, but for something I’ve literally spent minutes playing with, it’s incredible. -Les